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Helez Lysander

Character Design Created for Intro to color theory and character design.

The Character was designed as an abandoned marionette mascot mixture entertainment performer at a circus. The circus was condemned for unforeseen reasons. As the character ventures out into the world he slowly rebuilds himself and turns from level 1 (falling apart), to a level 100 (Sparkly boy).
Design, concept, and art: Osiris R.
[Was created back in 2017-2018 school year. Plan on creating 3d-model of them soon/game]

Higher Level look, clean with color iterations.

Higher Level look, clean with color iterations.

Higher Level look, clean and blank to see some details clear.

Higher Level look, clean and blank to see some details clear.

Rotting and abandoned, level 1.
 Rough but was created to give illusion of being in an environment they are from.

Rotting and abandoned, level 1.
Rough but was created to give illusion of being in an environment they are from.

Rotting and abandoned, level 1.
 Rough but was created to give illusion of being in an environment they are from. This is color pallet iterations.

Rotting and abandoned, level 1.
Rough but was created to give illusion of being in an environment they are from. This is color pallet iterations.